﻿/*
 * Rappelz: Endless Odyssey - The first free open source Rappelz server emulator
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 */

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Rappelz.GameServer.Network;
using System.Data.Common;
using System.Data;
using Rappelz.GameServer.Network.GameClient;
using System.Threading;

namespace Rappelz.GameServer.Database
{
    /// <summary>
    /// DB_UpdateOneTimePassword (smp_read_character_list, smp_read_item_equip_info)
    /// </summary>
    public class DB_UpdateOneTimePassword : IDBProc
    {
        private int m_nOwnerId;
        private int m_nPassWord;
        public BaseObject m_CBObject = null;

        private enum DBFields : int
        {
            AccountId = 0,
        }

        public DB_UpdateOneTimePassword(int nOwnerId, int nPassWord)
        {
            m_nOwnerId = nOwnerId;
            m_nPassWord = nPassWord;
        }

        public void SetCB(BaseObject obj)
        {
            m_CBObject = obj;
        }

        public void RunCB()
        {
            if (m_CBObject != null)
                m_CBObject.onEndQuery();
        }

        public bool onProcess()
        {
            DbConnection conn = GameDBManager.Instance.CreateConnection();
            DbCommand cmd = conn.CreateCommand();

            cmd.CommandText = "smp_update_one_time_password";
            cmd.CommandType = CommandType.StoredProcedure;

            DbParameter OwnerId = GameDBManager.Instance.CreateInParameter(cmd,"IN_SID",DbType.Int32,m_nOwnerId);
            DbParameter PassWord = GameDBManager.Instance.CreateInParameter(cmd,"IN_ONE_TIME_PASSWORD",DbType.Int32,m_nPassWord);
            conn.Open();
            cmd.Prepare();

            try
            {
                int error = Marshal.ToInt32(cmd.ExecuteScalar(), 0);
            }
            catch (System.Exception ex)
            {
                Globals.Log.Error("Error running DB_UpdateOneTimePassword: {0}", ex);
            }
            conn.Close();
            return true;
        }
    }

}
